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Tutorial Monster Generator

Robson De Sousa

New Member
I'll teach you how to use to release the monster generator without debug, there was a little guy there needingCharge GS with IDA PROSearch for the function: player_template::GetDebugMode
map1.png

Right-click the function name click List cross references

map2.png

you will need to edit the 2nd function DebugCommandHandle

map3.png

Go to edit-> patch program-> change bytes and change 75 to EBedit-> patch program-> apply patches to input file-> okand ready
 

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